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Description: 2010. Introductory level for Toy Story 3: The Video game. Avalanche Software.nnI was the final director of the overall experience, and also had my hands in the world modeling, texturing, FX, character animation and camera.nnAmong other things, the big problems on this level were the controls and the player's connection to what is happening in the scene. Being the first level in the game, the controls needed to be easy but the action and intensity needed to be high. However, a few months from the
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