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Description: I used a tutorial here for multiple material :http://www.blendtuts.com/p/blender-tutorials.htmlnnand scene lighting from n ...nncode to generate the mesh for Enneper's surface [ written for blender 2.5 ] :nnnimport bpynfrom mathutils import Vectornfrom math import *nnsc = bpy.data.scenes['Scene']nme = bpy.data.meshes.new('param')nobj = bpy.data.objects.new('param', me)nndef lmap(u,v):nreturn Vector(( u-u**3/3+u*v**2,nv-v**3/3+v*u**2,nu**2-v**2n
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