Chelsea Hostetter & Ahmed Riaz: Designing for Play : What Interaction Design Can Learn From Video Games from ahmed video Watch Video
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Description: We were video game fanatics before we were interaction designers. The first example of good design that we saw as kids was through our interactions with video games; the way they guided us, but never explicitly informed us and the pride we felt when we achieved a goal in the game as if it were “ours.” We became designers so that we could create things that lifted people up, cheered people on, and connected people to their friends. We became designers to we all could play together.nnYears lat
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