Procedural plants generator in houdini,test#1 - shrub from create module in python Watch Video
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Description: This is a first demo-video of software tool, developed by me in the Houdini environment. It's purpose is to generate plant forms procedurally, in a way that responds to light and shadow, obstacles. Much effort has been invested in performance and ease of control, basically, you need ~30 minutes, if you have implicit geometry, to create 3d tree. Current version use only colonisation algorithms, but in next version curve-based pipeline is will be include too. nnImplemented by Vex, Python and stand
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