Machine Animation Tutorial: Rigging Scissor Arms in Maya 2017 from cerny Watch Video
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⏲ Duration: 14 min 27 sec ✓ Published: 25-Oct-2018
Description: Joe Explains how to use the IK function to rig a series of scissor arms inside a machine.nnSee more of our work at www.RaconteurAnimation.comnnSummary:nn--Create pairs of joints using the Point Snap option to ensure that the joints are centered at the axes of the levers.nn--Create controllers (Locators) at the center hinge of all the scissor levers. Use Point Snap to center.nn--Group the controllers (⌘+G) and use center the pivot point (Modify>Center Pivot)nn--Rename all joint chains as desire
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