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Description: Several months ago, it was suggested to me by a friend that a fun/challenging exercise would be to recreate an environment from an old game I like using modern techniques. I thought this was a great idea, so I have put together a recreation and personal adaptation of The Temple of Time from The Legend of Zelda.nnThe footage was captured from Unreal Engine 4. Other software used: Maya, Z-brush, PhotoshopnnMusic created by: Nathaniel Arnold | http://bezo.newgrounds.com/audio/
Play Video: (Note: The default playback of the video is HD VERSION. If your browser is buffering the video slowly, please play the REGULAR MP4 VERSION or Open The Video below for better experience. Thank you!)